Vojta Nedvěd

Artistic and technical approach in Kingdom Come: Deliverance 2 sound design

This talk explores the artistic and technical approach behind the sound design of Kingdom Come: Deliverance II. I will show how we developed the game’s sonic identity with an emphasis on authenticity and immersion, and how these principles influenced both the creation and implementation of sound. A significant part of the presentation will focus on recording of sound assets. I will discuss both studio recording sessions and field recording, including the challenges of capturing authentic sounds in real environments.

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